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NPC Generator

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Advanced [show]


Raymond Springfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large yellow mantle and cape that has been intricately interwoven into his white robe. His silver hair is lengthy. This amber eyed easterner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered east to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly, Shy, PTSD. Bonds: Adventurer, Military. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Raymond Springfield, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)17 (+3) 15 (+2)9 (-1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 34000 sp. 1 Simple lock. 1 Spyglass.


Social Check DCs


Patrick Hackney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His silver hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. Patrick was born on a far southern mountains where he grew up under the tutelage of his father, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Patrick Hackney, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Richard Kent, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze, and sports empty pouches on his belt. He wears his auburn hair down. His eyes are green and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Richard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Insane. Bonds: Rich, In love. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Kent, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 12 (+1)17 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His chestnut hair is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Passionate. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Kinsley, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills History +3, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright pastel suits and hats. He sports a flattop hair cut. He is baby faced.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 3 years old his parents immigrated from the north. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Cook.

Motivation: To clean up the streets.

Flaws: Impulsive. Bonds: Guardian, Immigrant, Job. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Garrick, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)6 (-2) 12 (+1)6 (-2)
Skills Acrobatics +2, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs

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