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Advanced [show]


Ralf Chatham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears many layers of old clothing at all times, marred by teas. He has done his best to style his golden hair to look like a famous performer. His eyes are gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Military, Criminal record. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Ralf Chatham, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)18 (+4)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Lancaster, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and dresses like a well dressed Merchant does. His right hand appears badly burned and disfigured. He sports a long auburn beard, and similarly colored long hair. His eyes are violet and catlike.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Bricklayer, his mother struggled to pay the bills. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Flaws: Shy. Bonds: Job, Religious, Poor. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Gerald Lancaster, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)18 (+4) 10 (+0)12 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Shane Lester, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is kept up in a ponytail inside a broad hat. His amber eyes dart from person to person to random spaces in the air.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Lester, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Everburning torch.


Social Check DCs


Randal Walcott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a yellow small hat and yellow clothes. He has shaved his head bald. His eyes are likewise amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He feeds upon the attention of others.

History: Randal was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Painter again; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Randal Walcott, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 8 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: White pearl (160 gp). Silver pearl (160 gp). Sard (70 gp). 1 Silk rope. 1 Silk rope.


Social Check DCs


Gilbert Nash, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy brown pantaloons and a green scarf. His tied-back hair is golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.

History: He is a Lycanthrope in disguise. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Gilbert Nash, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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