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NPC Generator

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Advanced [show]


Wymar Brixton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Wymar studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Attractive, Nature, Military, Adventurer. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Brixton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Manfred Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up. His blue eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west, but his parents moved at a very young age to the south. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in crossbow use. He struck the Animal Trainer job and began his own company from there.

Motivation: To clean up the streets.

Ideals: Fighting. Bonds: Attractive, Guardian, Job, Immigrant, Enemies. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Manfred Hayhurst, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Chrysoprase (50 gp).


Social Check DCs


Balimaar Middleton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of magic around his neck, and a ceremonial dagger on his belt. His brown hair is smooth and relatively long. His eyes are likewise hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Middleton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 11 (+0)7 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bertram Lincoln, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black small hat and black clothes. His red hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Bertram was born the youngest of three triplets. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Bertram began to lead the lost caravan. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away.

Ideals: Athletic, Passionate, Entrepeneur. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Bertram Lincoln, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)5 (-3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. White pearl (70 gp). Silver pearl (70 gp). Azurite (6 gp).


Social Check DCs


Ralf Rodney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his red hair. He is baby faced.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Criminal record. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Ralf Rodney, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 7 (-2)5 (-3)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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