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NPC Generator

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Advanced [show]


Lance Preston, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with white and brown striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy blonde hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Lance was born on a far southern desert where he grew up under the tutelage of his mother, an expert Carpenter. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he is unsatisfied with his job

Ideals: Passionate, Extrovert. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Preston, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Gomory Hackney, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man wears skinny pants and wears a black and brown robe with the hood down. His brown hair is singed and shortened. His amber eyes dart from person to person.

Personality: Calm and collected, he is a well trained Layabout. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Layabout job and began his own company from there.

Motivation: To be a Servant again.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Gomory Hackney, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Conway, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Guy Conway, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)6 (-2) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Raymond Sheldon, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears an entirely black suit with grey socks and a vest with buckled shoes. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Sage, Raymond learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He struck the Sage job and began his own company from there.

Motivation: He's attracted to the PC; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Job, Has a crush. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Raymond Sheldon, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Blue quartz (11 gp). Amethyst (80 gp). Pink pearl (80 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Adelard Norton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His white hair is drawn into a tight pony tail with a cross scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and wants his loneliness to end

Flaws: Ugly, Secretive, PTSD. Bonds: Has a crush, Nature. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Adelard Norton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp. Azurite (13 gp). 1 Healer’s kit. 1 Climber’s kit. 1 Masterwork Artisan’s tools. 1 Crowbar.


Social Check DCs

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