Cory Coombs, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with tan pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large red tufts of hair around his ears. His eyes are gray and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.
History: The child of a Unemployed, who enjoyed hunting, Cory was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Nicholas Gracey, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear flannel. He has a long brown beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Nicholas hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Ideals: Gifted. Bonds: Rich, Enemies, Adventurer. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Anselm Budd, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy white hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.
Motivation: He wants to get laid.
Bonds: Rich, Has a crush, Enemies, Family. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp. Coral (140 gp).
Jocelyn Shirley, Male Human [Permalink]
Personal [hide]
Description: This western man wears blue painted combat armor at almost all times. His clothes are grease stained in places. His auburn hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. Jocelyn was born on a far western plains where he grew up under the tutelage of his mother, an expert Slave Trader. He has worked as a Slave Trader like his mother before him.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Bonds: Poor, Immigrant, Job, Family. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2700 sp.
Norman Ryley, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he typically wears black cloth garments or leather armor. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Logical. Flaws: Ugly, Depressed, Hedonist, Insane. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!