Guy Beitz, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.
Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +0
Possessions: 300 gp. 1 Masterwork Light wooden shield.
Godfrey Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. His silver hair is greasy and uncared for. His eyes are a pleasant hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and seeks redemption
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp.
Solomon Altham, Male Human [Permalink]
Personal [hide]
Description: This man wears just a brown suit. He has a penchant for wearing a ring with an oversized topaz on his right hand. He keeps his auburn hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Bowyer, but he got bored and became a Barrister. He inherited the family business which he has now maintained for 14 years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Barrister
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Lapis lazuli (11 gp). Tourmaline (70 gp). Rose (60 gp).
Alex Fawcett, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is typically in his Soapmaker uniform. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the east to a Soapmaker, Alex learned a great deal about his father's area of expertise. He worked as a nervous Soapmaker and found it very stressful. He struck the Soapmaker job and began his own company from there.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Emotional, Shy. Bonds: Job. Occupation: Soapmaker
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Alex Tickle, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large black mantle and cape that has been intricately interwoven into his blue robe. His red hair is singed and shortened. His eyes are brown and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Ugly, Selfish, Depressed. Bonds: Mentor. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
