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NPC Generator

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Advanced [show]


Trey Hornsby, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Junk Dealer. He wears his blonde hair down. His gray eyes dart from person to person.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Trey Hornsby, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears white cloth garments or leather armor. His golden hair is long and unkept. He has hazel eyes and a white hat with a pastel feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Fletcher again.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Wymar Kensley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)17 (+3) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Goblin, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Shane Brandon, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man is dressed in an above average manner. His white hair is still thick. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of illithids once and for all.

History: Shane was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge.

Ideals: Athletic, Opinionated. Bonds: Attractive, Poor, Enemies. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Shane Brandon, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a tan and yellow handkerchief worn on his right side. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Logical, Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Depressed. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Ernest Kimberly, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Staurheim, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Deep green spinel (50 gp). Black pearl (500 gp).


Social Check DCs

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