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NPC Generator

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Advanced [show]


Odo Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His eyes are gray and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful necromancer made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Mentor, Criminal record. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Merton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Star ruby (700 gp). Black star sapphire (700 gp). Jade (50 gp). 1 Minor magic item.


Social Check DCs


Arnold Clifford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He sports a long chestnut beard, and similarly colored long hair. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Clifford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Bertram Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He keeps his golden hair in a pixie cut. He has brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west to a Dilettante, Bertram learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Dilettante like his mother before him.

Motivation: Further expansion of business.

Ideals: Logical. Bonds: Job. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Bertram Chester, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 18 (+4)11 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Bonds: Poor, Religious, Military, Mentor, In love. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Anselm Ainsworth, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Roland Alby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. His brown hair is knotted and matted. His green eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and to protect his home

Ideals: Entrepeneur. Flaws: Insane, Forgetful. Bonds: Attractive, Nature, Guardian. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Alby, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 15 (+2)17 (+3)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Climber’s kit.


Social Check DCs

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