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NPC Generator

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Advanced [show]


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is kept up in a ponytail inside a top hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is content

Ideals: Fighting, Athletic, Justice, Artistic. Bonds: Attractive. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Acton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Heward Everly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He is portly but not overly obese. His silver hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Mason and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and to find somewhere to settle down

Ideals: Opinionated. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Everly, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 16 (+3)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Rhodochrosite (6 gp). Citrine (30 gp). 1 Minor magic item.


Social Check DCs


Rolf Bentham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his brown robe and has his scythe always slung over his shoulder. His white hair has been sun bleached extensively. His skin is flawless and his green eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Dyer, Rolf learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Dyer

Voice: German accent

Attributes [hide]

Rolf Bentham, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Raymond Reid, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a green suit, black shirt, and tan tie and is in decent physical shape. His brown hair is cut jaggedly and amateurishly. His blue eyes peer out from beneath his Stetson green hat.

Personality: He has always had a great fascination with Human culture. He also hits on women, regardless of circumstances.

History: The child of a Ruler, who enjoyed hunting, Raymond was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and human compassion

Flaws: Racist, Addict, Insomniac. Bonds: Has a crush, Nature. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Reid, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Blue quartz (12 gp).


Social Check DCs


Hugh Windsor, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is generally shirtless and showing off his tattooed chest, marred by chocolates. He is bald on top and has large silver tufts of hair around his ears. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east to a Priest, Hugh learned a great deal about his mother's area of expertise. After coming to the age of reason, Hugh took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Priest soon after.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Family. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Hugh Windsor, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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