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Advanced [show]


Gilbert Graham, Male Human [Permalink]

Personal [hide]

Description: This eastern man prefers to wear yellow pants and tee shirts. His clothes are grease stained in places. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: The child of a Sailor, who enjoyed hunting, Gilbert was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gilbert took refuge in the large cave and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Bonds: Poor, Immigrant, Nature. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Gilbert Graham, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Diggory Bradley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fancy pastel suit. He keeps his long silver hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Passionate. Flaws: Insomniac, Depressed. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Diggory Bradley, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Tiger eye turquoise (5 gp). Rhodochrosite (5 gp). Black opal (1500 gp). 1 Full Plate. 1 Full Plate.


Social Check DCs


Shane Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His long black hair reaches down to his waist. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Shane Gladstone, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green tunic with grey highlights, and long green pants that bunch up around his shoes. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Drogo was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted druidic powers by his dying brother.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he's in love

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Job, Has a crush. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Allerton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 6 (-2)12 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Alex Dalton, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he prefers to wear yellow clothing when he does not wear armor. His broad hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has worked as a Carpenter like his mother before him.

Motivation: He has a crush on the local Tailor; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Military, Has a crush. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Alex Dalton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40 pp. 1 Masterwork Musical instrument. 1 Average lock. 1 Simple lock. 1 Masterwork Artisan’s tools.


Social Check DCs

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