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NPC Generator

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Advanced [show]


Arnold Thornton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he dresses in tan turtlenecks beneath a brown coat with yellow slacks. He has no hair. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: Arnold was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Arnold Thornton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Theobald Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized ruby on his left hand. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Opinionated, Philantrophist. Bonds: Rich, Immigrant. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Southey, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)16 (+3) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Cory Bradford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears tan trousers with pastel and white striped suspenders. He wears various colorful collared shirts. His red hair is smooth and relatively long. His eyes are blue and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record, Rich. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Cory Bradford, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 14 (+2)8 (-1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Freshwater pearl (13 gp). Rock crystal (50 gp). Jet (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Rodney, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a grey armored body suit, with a simple black line shooting up and back down. His auburn hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated, Joker. Bonds: Religious. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Rodney, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Thomas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a faded coat and loose pants complete with Stetson hat. His black hair is thinning but still full. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Philantrophist. Flaws: Secretive. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Wordsworth, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)9 (-1) 9 (-1)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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