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NPC Generator

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Advanced [show]


Miles Conway, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He has a large pastel mantle and cape that has been intricately interwoven into his black robe. His whole body is exceptionally muscular. He has a red handlebar mustache and slicked back red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Philantrophist, Optimist. Bonds: Immigrant, Attractive, In love. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Miles Conway, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)11 (+0) 13 (+1)8 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his halberd. His hair is short and auburn. His eyes are likewise gray. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Bertram was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Military. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Bertram Wellington, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his crossbow. His black hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After months of barely getting by, Ernest managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Winterbourne, Male Human Fighter 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)5 (-3) 9 (-1)11 (+0)
Skills Insight +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. A delicate brass dragon egg (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver chalice with lapis lazuli gems (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Geoffrey Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and silver. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Clinton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 10 (+0)9 (-1)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Peter Hayes, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel broad hat and pastel clothes. He is muscular with a powerful set of arms. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise violet. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Beggar mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Professionalism. Flaws: Disease, Impulsive. Bonds: Attractive, Religious, Poor. Occupation: Mason

Voice: Stutters

Attributes [hide]

Peter Hayes, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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