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NPC Generator

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Advanced [show]


Alex Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his pastel robe and has his axe always slung over his shoulder. His brown hair is singed and shortened. His eyes are green and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. Alex was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alex decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Alex Marlee, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Richard Rutherford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is auburn and curly. He has several tiny amethyst earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Joker. Bonds: Rich, Religious, Adventurer. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Rutherford, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Hubert Royal, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue armored body suit, with a simple green line shooting up and back down. His chestnut hair is styled in orderly dreadlocks. He has violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Gardener, Hubert learned a great deal about his father's area of expertise. He worked as a nervous Gardener and found it very stressful. He has achieved small success as a Gardener.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Hubert Royal, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)8 (-1) 10 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dean Alton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His hair is always cut to a buzz. His brown eyes peer out from beneath his deerstalker black hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Dean Alton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 9 (-1)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Hartford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear tan tank tops with brown pants. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Sensitive, Antagonistic. Bonds: Nature. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Hartford, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)17 (+3) 13 (+1)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Blue quartz (8 gp). Silver pearl (120 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs

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