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NPC Generator

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Advanced [show]


Charles Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a black low-cut shirt, and a broad hat upon his head. He is physically well-built. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Charles Deighton, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Addington, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a blue shirt with thin black vertical stripes and brown pants. His clothes are grease stained in places. He keeps his black hair in a pixie cut. His blue eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Impulsive. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Arnold Addington, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)8 (-1) 18 (+4)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 30000 cp. Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Nicholas Clive, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a fancy grey suit. His white hair, when down, is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Rich, Nature. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Nicholas Clive, Male Human Fighter 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp. Bloodstone (40 gp). Golden yellow topaz (200 gp). 1 Smokesticks. 2 Holy water. 2 Holy water. 2 Holy water.


Social Check DCs


Gunter Blakely, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His eyes are likewise green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: To end his boredom.

Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive, Mentor. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Gunter Blakely, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


William Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered mace and tarnished morningstar as well. He wears his black hair down. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Carter business at a young age. His childhood dream was to be a Interpreter, but he was a colossal failure. He struck the Carter job and began his own company from there.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

William Palomarez, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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