John Cooper, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a long brown beard with little hanging trinkets. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born in a small desert village. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 8 years.
Motivation: Sabotage a competitor; and to be a stylist again
Ideals: Joker. Bonds: Poor, Enemies, Nature, Job. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Aldous Huxley, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears an entirely violet suit with green socks and a vest with buckled shoes. He keeps his long black hair kept up in a rat tail. His hazel eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has achieved small success as a Fortune-teller.
Motivation: Wants his loneliness to end; and he has a crush on the local locksmith
Flaws: Sensitive, Fearful, Antagonistic. Bonds: Job, Has a crush. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Onyx (50 gp). Brown-green garnet (100 gp). Jade (100 gp).
Ralf Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His eyes are a pleasant violet.
Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.
History: Ralf was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better village for his children.
Motivation: To be a Cartwright again; and balancing his hectic life and new server responsibilities is difficult
Ideals: Professionalism. Flaws: Impulsive. Bonds: Rich, Family, Adventurer, Job. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Randal Appleton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His long auburn hair is drawn into a two foot long braid. His blue eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.
History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Randal and his spouse have recently divorced.
Motivation: He feels that his past leaves him morally obligated to help; and doesn't want to be a herbalist and was forced into it by his family
Flaws: Antagonistic, Shy. Bonds: Family, Rich, Criminal record. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp).
John Ainsley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He has a long red beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Miner for hire.
Motivation: Expand his business.
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Addict. Bonds: Job. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
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