Kyle Benson, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His red hair is long and unkept. His eyes, though not visible through his cowl, are gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born at the edge of vast forest. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Nature, Job. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 1 Minor magic item.
Odo Dalton, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of longbows on his belt, each one with a jet on the hilt. His red hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich western family. His childhood dream was to be a Armorer, but he was a colossal failure. He struck the Marshal job and began his own company from there.
Motivation: To end his boredom; and he's repulsed by the pc
Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Mentor, Rich, Job. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3200 sp.
Guy Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. His brown hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.
History: Guy was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and to be a gardener again
Flaws: Insomniac, Depressed, Mundane. Bonds: Attractive, Rich, Job. Occupation: Actor
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gunter Burton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a grey cloak and cross-gartered black stockings. His hair is long and chestnut with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His eyes are likewise violet. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gunter lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Cook and was forced into it by his family; and to reunite with his old friends
Ideals: Impeccable. Bonds: Attractive, Adventurer, Family, Debt. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 3000 cp.
Hunter Deighton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His hair is red, silky, and of moderate length. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Terse, Impulsive. Bonds: Attractive, Immigrant. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
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