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NPC Generator

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Advanced [show]


Don Burton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His red hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Gifted. Flaws: Addict, Shy, Disease. Bonds: Attractive. Occupation: Server

Voice: Booming voice

Attributes [hide]

Don Burton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 16 (+3)7 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp. 1 Breastplate.


Social Check DCs


Geoffrey Astley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is still thick. His eyes are blue and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich southern family. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Optimist. Flaws: Racist, Disease. Bonds: Rich. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Geoffrey Astley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and prefers to wear tan pants and tee shirts. His left hand appears badly burned and disfigured. His silver hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Aldous was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Attractive, Job, Family. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Hampton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Gerard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Nash, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)6 (-2) 10 (+0)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Dean Darby, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. His silver hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: Dean hails from a village terrorized by dire rats. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats.

Ideals: Logical. Flaws: Shy. Bonds: Enemies, Nature. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Dean Darby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)10 (+0) 13 (+1)16 (+3)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Solid gold idol (200 gp). Brass mug with jade inlays (300 gp). 1 Everburning torch. 1 Alchemist’s fire. 3 Smokesticks.


Social Check DCs

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