Ernest Mori, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his club ready. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Fighting, Disciplined, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: Blue quartz (11 gp). Banded agate (11 gp).
Don Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His eyes are blue.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and to find somewhere to settle down
Ideals: Athletic, Gifted. Flaws: Shy, Mundane. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 2000 sp.
Solomon Clifton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears baggy grey pantaloons and a tan scarf. His whole body is exceptionally muscular. He has a very tight haircut. His violet eyes are slightly larger than normal.
Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things.
Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Immigrant, Religious. Occupation: Tailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 8000 sp.
Chad Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears green cloth garments or leather armor. He sports a flattop hair cut. His eyes are amber and beady.
Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing music.
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Gerald Wentworth, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with brown pants. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.
History: Gerald was born the youngest of three triplets. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Addict, Insomniac. Bonds: Military, Family. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 5 (-3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 400 gp. Eye agate (15 gp). Golden yellow topaz (1400 gp).
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