John Yardley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is auburn, silky, and of moderate length. His blue eyes peer out from beneath his deerstalker green hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.
History: He was born several months after his mother was called into army service. Cursed with unlife at a very young age, John has worked very hard to control his curse. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Guardian, Military. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Adelard Astley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy tan pantaloons and a grey scarf. His hair is white and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with vampirism at a very young age, Adelard has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and a deep hatred of dire rats
Ideals: Optimist, Fighting. Flaws: Selfish, Disease. Bonds: Enemies. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Everard Upton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he is unsatisfied with his job
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp.
Ernest Watson, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and carries quarterstaffs. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.
History: Ernest was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic, Justice. Bonds: Attractive, Family. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Shane Clayton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He carries with him a set of shortbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Rich, Job. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 9000 sp.
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