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NPC Generator

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Advanced [show]


Geoffrey Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His blonde hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Ansley, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)17 (+3) 16 (+3)7 (-2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Frederick Shelby, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the north, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frederick Shelby, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 16 (+3)10 (+0)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. Citrine (80 gp). Rock crystal (80 gp).


Social Check DCs


Gerald Camden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a worn and beaten armor. His golden hair, when down, is lengthy. He has gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Terse, Ugly. Bonds: Slave. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Camden, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Kody Ansley, Male Human [Permalink]

Personal [hide]

Description: This man wears a white coat over a green low-cut shirt, and a top hat upon his head. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is greying and his face has many wrinkles. His eyes are blue and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Kody Ansley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Blankley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean grey cloak covering his clean studded leather. He is bald on top and has large red tufts of hair around his ears. His amber eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Gerald Blankley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp. Rhodochrosite (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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