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NPC Generator

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Advanced [show]


Gerard Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His brown hair, when down, is lengthy. He has several tiny jet earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Barlow, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Odo Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of strength around his neck, and a longbow on his belt. He has styled his white hair well, parting it to the right. His thin eyebrows rest above his beady brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Odo's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Family. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Odo Colby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 cp. Alexandrite (200 gp).


Social Check DCs


Everard Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His hair is long and blonde with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His eyes are likewise blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Roofer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Attractive, Nature, Military, Job, Adventurer. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Everard Churchill, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Landon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky yellow painted plate armor. He wears his red hair up. His gray unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Cook. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Disease, Terse. Bonds: Family, Job. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Simon Landon, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)17 (+3) 8 (-1)15 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adelard Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Family, Enemies. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Adelard Snowdon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 10 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp.


Social Check DCs

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