Patrick Watson, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His whole body is exceptionally muscular. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant brown.
Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He used his abilities to trick people and travel the world for free.
Motivation: Regain custody of his son.
Ideals: Impeccable, Logical. Bonds: Immigrant, Criminal record, Family. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
Possessions: 800 sp. 1 Chain shirt. 1 Darkwood Shield.
Don Cornish, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely violet suit with tan socks and a vest with buckled shoes. He wears a feathered hat to hide his balding. His eyes are a pleasant violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: To be a Barrister again; and find a way to reverse the transformation of his brother
Flaws: Lazy, Disease. Bonds: Job, Adventurer, Family. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 4 Tanglefoot bags. 4 Tanglefoot bags.
Percival Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and green robe with the hood down. He has a moderate pudge and is not very fit. His blonde hair is cut short with large spiked bangs in the front. He has gleaming, smiling hazel eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Percival lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Brewer like his mother before him.
Motivation: Expand his business; and he's looking for his big break
Flaws: Fearful. Bonds: Job, Family, Adventurer. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Balimaar Asheton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Spice Merchant uniform. His silver hair, when down, is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined, Opinionated. Bonds: Job, Attractive, Military. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: Just what you see.
Drogo Ashley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a nunchaku. He keeps his long silver hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Family. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 400 gp. 1 Banded mail. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
