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NPC Generator

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Advanced [show]


Trym Tatum, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trym was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Trym Tatum, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)12 (+1) 15 (+2)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Randal Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is still thick. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: Randal was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Professionalism, Persistence. Bonds: Slave, Guardian, Adventurer. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Randal Trowbridge, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Patrick Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sculptor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Patrick Yorke, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Obsidian (7 gp). Malachite (7 gp). Tourmaline (160 gp).


Social Check DCs


Reynard Everly, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Emotional. Bonds: Military, Family. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Everly, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 6 (-2)11 (+0)
Skills Investigation +3, Survival +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Banded agate (6 gp). Freshwater pearl (6 gp).


Social Check DCs


John Rodney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by teas. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast plains. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

John Rodney, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)17 (+3) 8 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Smoky quartz (20 gp).


Social Check DCs

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