Heward Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has no hair. He has green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He then took over the family business and is one of the better Cook for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Guy Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He has moderate length blonde hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with his absent father; and doesn't want to be a shoemaker and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Has a crush, Family. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Rolf Thackeray, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy black suit. He has a penchant for wearing a ring with an oversized ruby on his left hand. His blonde hair is kept up in a ponytail inside a top hat. His eyes are likewise amber. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Rolf studied abroad. In his 15th year, his parents were killed by a goblins raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: He wants revenge against goblins; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Addict. Bonds: Attractive, Rich, Enemies. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2500 sp.
Chad Spalding, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His blonde hair is lengthy. He has several tiny jet earrings on each ear.
Personality: He is calm most of the time but flees social interaction. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers.
Flaws: Shy, Disease. Bonds: Attractive, Rich, Family. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Kyle Clifford, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His blonde hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and to be a slave trader again
Flaws: Disease. Bonds: Poor, Attractive, Job, Enemies, Nature. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.
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