Theodoric Stanley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting black shirt and pants. His hair is short and chestnut. His skin is flawless and his green eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A powerful brothel owner made him what he is. He worked as a nervous Cook and found it very stressful. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp. Jet (130 gp).
Solomon Langdon, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a brown and black handkerchief worn on his left side. His chestnut hair is smooth and relatively long. His green eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Apothecary has made it difficult for him to sleep.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor
Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Job, Criminal record. Occupation: Apothecary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Orc, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 10 pp. 1 Minor magic item.
Henry Morley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears skinny pants and wears a blue and black robe with the hood down. He keeps his brown hair in a flapper bob. His gray eyes dart from person to person to random spaces in the air.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Gardener business at a young age. After coming to the age of reason, Henry took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's looking for his big break; and wants to open a new tavern
Ideals: Artistic, Gifted. Bonds: Job, Family, Adventurer. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Charles Bradford, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His white hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Athletic, Artistic, Logical. Bonds: Attractive, Mentor. Occupation: Animal Trainer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Gilbert Braxton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fancy white suit, and a wedding ring on his left hand. He keeps his chestnut hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the north his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and wishes to resurrect an old love
Ideals: Opinionated, Persistence. Flaws: Antagonistic. Bonds: Attractive, In love, Poor. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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