Guy Clinton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears professional attire. He has wavy golden hair. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Attractive, Mentor, Slave. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Magnifying glass.
Raymond Charlton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Shipwright. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is heavily combed to the left. He has a dull look in his blue eyes.
Personality: This man loves music and to teach people music more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered south to less war torn lands. He has never given up on his music dream.
Motivation: To find somewhere to settle down.
Ideals: Artistic, Gifted. Flaws: Mundane, PTSD. Bonds: Attractive. Occupation: Shipwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 7 (-2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Norman Alton, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He wears a feathered hat to cover his moderate length auburn hair. His amber eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He became a Butcher soon after.
Motivation: To be a Shoemaker again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Disease. Bonds: Job, Slave. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3 Thunderstones.
Trey Wharton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: He is terrified, and will act out of fear; and money/treasure
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job. Occupation: Beggar
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 7 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Geoffrey Ridley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears baggy grey pantaloons and a green scarf. He is bald on top and has large blonde tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Human supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Geoffrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people
Ideals: Professionalism. Flaws: Ugly, Racist, Disease. Bonds: Military. Occupation: Tailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!