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NPC Generator

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Advanced [show]


Theodoric Blythe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He has a small bristly mustache and wavy blonde hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to be a jeweler again

Ideals: Entrepeneur. Flaws: Shy, Ugly. Bonds: Military, Job. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Blythe, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)7 (-2) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: This man sports tan clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized amber on his right hand. He has done his best to style his black hair to look like a famous performer. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. Cursed with vampirism at a very young age, Drogo has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life.

Flaws: Addict, Depressed, Impulsive, Disease. Bonds: Rich. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Drogo Dalton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills History +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. He has shaved his head bald. He has gleaming, smiling blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He married young, but lost his spouse to brigands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To find somewhere to settle down; and revenge

Ideals: Fighting. Flaws: Mundane, Depressed. Bonds: Military, Enemies. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Stafford, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2600 sp. An abacus with copper, silver and gold markers (70 gp). Solid gold idol (600 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Frederick Kensley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a white poncho over his likewise colored trousers and shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family, Adventurer. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Frederick Kensley, Male Human Fighter 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)12 (+1) 9 (-1)6 (-2)
Skills History +4, Stealth +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 800 gp. Bloodstone (30 gp). Onyx (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Peter Reed, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mayor does. He carries a battered lance and tarnished scythe as well. He keeps his black hair in a flapper bob. He has amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He feeds upon the attention of others.

History: The child of a Sailor, who enjoyed hunting, Peter was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Peter Reed, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Silk rope.


Social Check DCs

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