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NPC Generator

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Advanced [show]


Randal Warwick, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries shields. He has a small bristly mustache and wavy blonde hair. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Lazy. Bonds: Attractive, Military. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Randal Warwick, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Cory Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears a top hat to cover his moderate length auburn hair. His hazel eyes peer out from beneath his top blue hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: Cory was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Persistence, Athletic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Cory Livingstone, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Silver holy symbol. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Henry Blakely, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His long red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he desires power and/or immortality

Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer, Guardian. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Henry Blakely, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)13 (+1) 8 (-1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Miles Denholm, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple white robe with brown stripes complete with hood and is in decent physical shape. His auburn hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with dancing.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Miles took refuge in the old dungeon and found the beat up hammer and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Insane. Bonds: Nature, Family, Adventurer. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Miles Denholm, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Anselm Alton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, black cloak. With a patchy white beard and wild white hair. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west his family was never financially stable. In his 17th year, his parents were killed by a brigands raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he feels kind of lost in life

Ideals: Justice. Flaws: Depressed. Bonds: Enemies, Poor, Criminal record. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Anselm Alton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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