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NPC Generator

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Advanced [show]


Justin Yardley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his mace ready. His black hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was always a brilliant, if unscrupulous mind. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker, Logical. Flaws: Insane. Bonds: Family. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Justin Yardley, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)7 (-2) 7 (-2)11 (+0)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Brixton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is chestnut, silky, and of moderate length. His eyes are violet and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist, Logical. Flaws: Mundane, Fearful. Bonds: Attractive. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Brixton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)11 (+0) 7 (-2)7 (-2)
Skills Acrobatics +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Moonstone (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Clinton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet small hat and violet clothes. He has a long brown beard with little hanging trinkets. His green unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a very good compulsive liar and kleptomaniac.

History: Richard was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Richard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Richard. He left for the west, certain he would find work there.

Motivation: A rival would like him out of the picture; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Disease. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Richard Clinton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Rolf Byron, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a blue and grey handkerchief worn on his left side. He is bald on top and has large brown tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with writing.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and human compassion

Ideals: Artistic. Flaws: Ugly, Antagonistic, Racist, Mundane. Bonds: Nature. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Rolf Byron, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gomory Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. A gifted student he started as a Architect, but he got bored and became a Stylist. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and he wants to get laid

Ideals: Philantrophist. Flaws: Secretive. Bonds: Rich, Adventurer, Job, Has a crush. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Westbrook, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Zircon (80 gp). Jasper (80 gp). Iolite (80 gp).


Social Check DCs

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