Miles Dalton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His white hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and he has comitted a past crime that haunts him to this day
Flaws: Shy, Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp.
Wymar Coombs, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he is content
Ideals: Artistic. Flaws: Impulsive, Mundane. Bonds: Attractive, Immigrant, Religious. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Tim Hale, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a black broad hat and black clothes. His clothes are grease stained in places. His black hair is styled in orderly dreadlocks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Flaws: Shy. Bonds: Poor, Immigrant, Job, Mentor, Adventurer. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 40 pp. Golden pearl (130 gp). 1 Chain shirt. 1 Half-Plate.
Clerebold Kendall, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean green cloak covering his clean studded leather. He has styled his chestnut hair well, parting it to the left. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to unite with his sister
Ideals: Opinionated, Fighting, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 45000 sp.
Hugh Stanford, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Miller uniform, and he perpetually has his scimitar ready. His chestnut hair is still thick. His hazel unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the west to a Miller, Hugh learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has worked as a Miller like his father before him.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Disease, Sensitive. Bonds: Job, Criminal record. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Elven, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
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