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NPC Generator

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Advanced [show]


Lewis Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey Stetson hat and grey clothes. His hair is cut close to his head. This green eyed easterner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Depressed, Antagonistic. Bonds: Slave, Adventurer, Enemies. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Lewis Churchill, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Arnold Darby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His auburn hair is cut jaggedly and amateurishly. His violet eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Fighting, Justice, Logical. Bonds: Criminal record. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Arnold Darby, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Amber (140 gp). Hematite (10 gp).


Social Check DCs


Peter Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His hair is auburn and curly. He has a dull look in his brown eyes.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: Peter was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Job, Attractive. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Peter Harlan, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nicholas Snape, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His white hair is slicked back into a classic pompadour. His gray eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small desert village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Nature, Family, Adventurer. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Nicholas Snape, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is wearing a long, blue, dusty cloak. His hair is blonde and very short. His green unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: Arnold hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and revenge

Ideals: Joker, Athletic. Flaws: Disease. Bonds: Adventurer, Enemies, Job. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Graham, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp.


Social Check DCs

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