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NPC Generator

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Advanced [show]


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His head has been shaved. His eyes are hazel and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lance's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Lance Roscoe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 8 (-1)16 (+3)
Skills Athletics +5, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Dryden, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, blue shirt, and pastel tie. He carries a battered ceremonial dagger and tarnished warhammer as well. His hair is chestnut and curly. His fierce hazel eyes like to dwell on things.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Detective, who enjoyed hunting, Reynard was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Extrovert. Bonds: Rich, Nature, Attractive. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Reynard Dryden, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)17 (+3) 16 (+3)15 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Patrick Stansfield, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.

Personality: He has always had a great fascination with Human culture. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich southern family. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Racist. Bonds: Attractive, Religious, Rich, Nature. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Patrick Stansfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


William Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his black robe and has his falchion always slung over his shoulder. His golden hair is long and unkept. His eyes are a pleasant gray.

Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. William took refuge in the large cave and found the beat up falchion and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

William Wentworth, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Blue star sapphire (700 gp). Smoky quartz (20 gp).


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He has styled his black hair well, parting it to the left. His eyes are blue and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: Born in the south to a Glassblower, Trym learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and further expansion of business

Flaws: Impulsive, PTSD. Bonds: Religious, Job. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Trym Barclay, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Jade (140 gp). Pink pearl (140 gp). Deep green spinel (140 gp).


Social Check DCs

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