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Advanced [show]


Dustin Beckwith, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized brown coat, and a wedding ring on his right hand. His hair is short and silver. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Dustin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: In love. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Dustin Beckwith, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 7 (-2)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Smoky quartz (40 gp). Chrysoprase (40 gp). Pink pearl (60 gp). 1 Small steel mirror. 1 Bullseye lantern.


Social Check DCs


Lance Oakley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a grey shirt with thin tan vertical stripes and grey pants. Beneath his clothing is a huge mess of scar tissue. His hair is short and red. His eyes are blue and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Shy, Selfish, Disease. Bonds: Slave. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Lance Oakley, Male Human Fighter 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Jocelyn Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He carries a battered shortspear and tarnished nunchaku as well. He wears a feathered hat to hide his balding. His eyes are gray and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Poor, Religious. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jocelyn Thackeray, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)4 (-3) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Black pearl (400 gp).


Social Check DCs


Adelard Ramsey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a faded coat and loose pants complete with top hat. He is tall, broad shouldered and powerfully built. His moppish red hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Flaws: Ugly, Disease, Selfish, Fearful. Bonds: Military. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Ramsey, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 16000 sp.


Social Check DCs


William Addington, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of death around his neck, and a shortspear on his belt. He has moderate length blonde hair. His eyes are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Selfish. Bonds: Mentor. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

William Addington, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp.


Social Check DCs

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