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Advanced [show]


Hubert Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His brown hair is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Disease. Bonds: Rich. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Hubert Lindsay, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)17 (+3) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Miles Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He has gray eyes.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Attractive, Poor, Family. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Cumberbatch, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Frederick Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his red robe and has his monstrous two handed axe always slung over his shoulder. He has a small bristly mustache and wavy blonde hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Crown-heir, but he got bored and became a Engraver. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Disease. Bonds: Slave, Job. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Frederick Lindsay, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)4 (-3) 9 (-1)12 (+1)
Skills Investigation -1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Nicholas Coombs, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears just a pastel suit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Gifted. Bonds: Religious, Adventurer, Criminal record. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Nicholas Coombs, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2100 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Gerald Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is styled in orderly dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerald hails from a village terrorized by brigands. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Gerald Warwick, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)7 (-2) 9 (-1)9 (-1)
Skills Perception +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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