Justin Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His hair is long and silver with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 8 years old his parents immigrated from the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant, Religious. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Percival Blackwood, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with grey highlights, and long green pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is red and very short. This brown eyed northerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Spy.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Logical. Flaws: Impulsive. Bonds: Religious, Job, Family. Occupation: Spy
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Sard (70 gp). Deep blue spinel (900 gp). Chrysoberyl (70 gp). 1 Breastplate.
Geoffrey Moreno, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes peer out from beneath his top pastel hat.
Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Geoffrey was raised in a hard working conservative environment. After coming to the age of reason, Geoffrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Doctor soon after.
Motivation: An old rival family wants him found.
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Family, Job. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Antitoxin. 1 Holy water. 1 Tanglefoot bags.
Charles Astley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey tunic with green highlights, and long brown pants that bunch up around his shoes. His golden hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: He has a crush on the local Navigator; and he wants to get laid
Ideals: Optimist. Flaws: Ugly, Secretive, Disease. Bonds: Poor, Nature. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Kyle Richie, Male Human [Permalink]
Personal [hide]
Description: This man wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. He wears his white hair up in a very large beehive style do. His gray eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Performer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Performer like his father before him.
Motivation: He is greedy; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Joker, Gifted. Bonds: Job, Adventurer, Rich. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!