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NPC Generator

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Advanced [show]


Bertram Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: To protect his home; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac. Bonds: Religious, Rich, Guardian. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Bertram Dalton, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lance Alston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is braided into rings. This blue eyed easterner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Rich, Mentor. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Lance Alston, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. Alexandrite (400 gp). Jet (50 gp). Lapis lazuli (15 gp). 1 Minor magic item.


Social Check DCs


Balimaar Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an entirely blue suit with brown socks and a vest with buckled shoes. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are hazel and he is always smoking a pipe.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Immigrant, Mentor. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Balimaar Redfield, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 28000 cp. 1 Breastplate.


Social Check DCs


Roland Winthrop, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: The child of northern immigrants he idolized his father. A gifted student he started as a Mercenary, but he got bored and became a Locksmith. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Roland Winthrop, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Deep blue spinel (900 gp).


Social Check DCs


Conrad Atherton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His golden hair is unkempt and raggedy. His eyes are gray and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up trident and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Poor, Religious, Nature. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Conrad Atherton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. Eye agate (6 gp). Golden pearl (120 gp). Freshwater pearl (6 gp).


Social Check DCs

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