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Advanced [show]


Lance Marleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Job. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Lance Marleigh, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Marley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a black suit, pastel shirt, and blue tie. He wears a colorful flower in his golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Drogo was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and regain custody of his son

Flaws: Depressed. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Drogo Marley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1 Everburning torch.


Social Check DCs


Percival Nash, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, brown cloak. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Percival was born with his father's beautiful face. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Job, Debt, Adventurer. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Percival Nash, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His golden hair is smooth and relatively long. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a desert tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Shy, Racist. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Everard Fulton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)6 (-2) 9 (-1)9 (-1)
Skills Arcana +0, Deception +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 13000 cp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Pickering, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His hair is long and white with streaks of golden, and is pulled back with small pastel clips. His beard is golden, braided, and well cared for. His eyes are green and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of eastern immigrants he idolized his mother. Shane was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Assassin. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur, Logical. Flaws: Greedy, Racist. Bonds: Immigrant. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Shane Pickering, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)18 (+4) 15 (+2)12 (+1)
Skills Religion +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Auran, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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