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NPC Generator

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Advanced [show]


Miles Ansley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and likes to wear ponchos typically of a light tan in addition to tight pants. His left leg appears badly burned and disfigured. His hair is cut close to his head. He has gleaming, smiling green eyes.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He now spends his time doing works of charity.

Motivation: Further expansion of business.

Ideals: Philantrophist. Bonds: Guardian, Poor, Job. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Miles Ansley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)17 (+3) 12 (+1)9 (-1)
Skills Athletics -1, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Goblin
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ralf Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a white top hat and white clothes. He has dyed his greying red hair a little too much giving a sharp red color. He has gleaming, smiling amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: Ralf was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He has decided he is irredeemable; and to be a actor again

Flaws: Antagonistic, Addict. Bonds: Family, Job, Criminal record. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Ralf Landon, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


William Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He has styled his brown hair well, parting it to the right. He has violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Many orcs want him driven away; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

William Trowbridge, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Celestial, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Climber’s kit.


Social Check DCs


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in brown turtlenecks beneath a black coat with tan slacks. His chestnut hair is still thick. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Hartford, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 7 (-2)14 (+2)
Skills Medicine +0, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He wears a colorful flower in his black hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Architect soon after.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Attractive, Job, Poor. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Shane Remington, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 7 (-2)16 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2600 sp.


Social Check DCs

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