Patrick Payton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears many layers of old clothing at all times. His black hair is greasy and uncared for. This violet eyed westerner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Patrick studied abroad. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: To prove his worth to the world; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Charles Huxley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear brown tank tops with blue pants. He has a red handlebar mustache and slicked back red hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is irascible and easily irritated. He enjoys reading and quiet.
History: A powerful wizard made him what he is. There was a wharf not far from home where he often wandered off to fish. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Eye agate (7 gp). Red garnet (110 gp).
Hugh Harlow, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Hugh took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Slave. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Aquamarine (500 gp). Golden pearl (70 gp). Golden yellow topaz (500 gp).
Shane Prescott, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears bulky pastel painted plate armor. His left hand appears badly burned and disfigured. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Gomory Morley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear tan tank tops with black pants. His whole body is exceptionally muscular. His hair is brown and curly. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gomory was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Hematite (13 gp). Red spinel (150 gp). Moonstone (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
