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NPC Generator

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Advanced [show]


Simon Davenport, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey shirt with thin brown vertical stripes and red pants. He has red hair. His eyes are blue and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.

History: He got into the Shoemaker business at a young age. A gifted student he started as a Scribe, but he got bored and became a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Simon Davenport, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Reynard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Barkeep does. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and further expansion of business

Ideals: Justice. Flaws: Secretive. Bonds: Job, Criminal record, Rich. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Reynard Wedgwood, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 11 (+0)6 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long silver hair reaches down to his waist. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 5 years old his parents immigrated from the north. Cursed with unlife at a very young age, Geoffrey has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Joker, Optimist. Flaws: Disease. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Geoffrey Tatum, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 10 (+0)18 (+4)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Trym Paxton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a yellow vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His right leg appears badly burned and disfigured. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are passionate and lively.

Personality: This man loves writing and to teach people writing more than just about anything. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Barrister business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: To be a Shipwright again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Paxton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Gilbert Cromwell, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his golden hair. He has a tattooed face.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gilbert hails from a village terrorized by illithids. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: He has a crush on the local Barkeep; and wants his loneliness to end

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Gilbert Cromwell, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 7 (-2)14 (+2)
Skills Animal Handling +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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