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NPC Generator

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Advanced [show]


Tim Hastings, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Painter and found it very stressful. He has worked as a Painter like his father before him.

Motivation: Sabotage a competitor; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Secretive, Fearful. Bonds: Job. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Tim Hastings, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 16 (+3)16 (+3)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Gerald Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean tan cloak covering his clean studded leather. His hair is silver and curly. His eyes are gray and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and to unite with his brother

Ideals: Disciplined, Optimist. Bonds: Mentor, Criminal record, Family. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Gerald Yorke, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)16 (+3) 12 (+1)7 (-2)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is auburn and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Athletic, Disciplined. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Kyle Yardley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Cory Huxley, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. With bright brown hair and a scraggly beard. His blue eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Cory Huxley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Justin Barclay, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His black hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the south. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Fearful. Bonds: Poor, Immigrant, Adventurer. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Justin Barclay, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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