Robert Cornish, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His gray unseeing eyes seem to look past you.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal poetry training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Athletic, Artistic, Fighting. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp. Pink pearl (130 gp). Blue quartz (4 gp). 1 Banded mail.
Ralf Landon, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears just a brown suit. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful slaver made him what he is. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to human people
Ideals: Professionalism. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Drogo Barton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair and beard is wavy and long. He has green eyes and a brown hat with a yellow feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: He would like to get married and retire; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 36000 sp. 1 Minor magic item.
Norman Moreno, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is greying and his face has many wrinkles. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Norman was born the youngest of three triplets. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: Wants to raise his children well; and doesn't want to be a spice merchant and was forced into it by his family
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Family. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Darkwood Buckler.
Percival Darby, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a hand crossbow on his belt. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. He wears a small hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Percival lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a glassblower and was forced into it by his family
Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Guardian, Family. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 6 (-2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1700 sp.
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