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NPC Generator

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Advanced [show]


Miles Ainsley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy. He has blue eyes and a black hat with a white feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Miles's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Miles Ainsley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Abram, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He sports a flattop hair cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: He wants revenge against goblins; and revenge

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Alexandre Abram, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 37000 sp.


Social Check DCs


Dean Preston, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with blue stripes complete with hood. His golden hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Slave, Family. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Dean Preston, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 8 (-1)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Randal Paxton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is thinning but still full. He has brown eyes.

Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and doesn't want to be a apothecary and was forced into it by his family

Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Adventurer. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Randal Paxton, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Peter Hampton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears red trousers with grey and black striped suspenders. He wears various colorful collared shirts. He sports a long blonde beard, and similarly colored long hair. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Impulsive. Bonds: Religious, Mentor, Nature. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Peter Hampton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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