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NPC Generator

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Advanced [show]


Clerebold Dalton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. His whole body is exceptionally muscular. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Ploughman in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Ploughman.

Motivation: Expand his business; and money/treasure

Flaws: Shy, Disease. Bonds: Rich, Immigrant, Job. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Clerebold Dalton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)5 (-3) 12 (+1)16 (+3)
Skills Athletics +1, History -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Patrick Hastings, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, wearing black shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his golden hair. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.

History: He was born in a small desert village. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Slave. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Patrick Hastings, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)4 (-3) 11 (+0)13 (+1)
Skills Animal Handling +2, History -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alex Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is knotted and matted. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: To unite with his brother; and doesn't want to be a guard and was forced into it by his family

Ideals: Optimist. Flaws: Racist. Bonds: In love, Poor, Family. Occupation: Guard

Voice: German accent

Attributes [hide]

Alex Windsor, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 4 (-3)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 80 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He has dyed his greying black hair a little too much giving a sharp black color. He wears crescent spectacles with a black brim.

Personality: This man loves singing and to teach people singing more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Artistic, Philantrophist. Bonds: Attractive, Military, Family. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Charles Alby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Intimidation +0, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Wymar Dryden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely tan suit with pastel socks and a vest with buckled shoes, and is pretty ugly. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: Wymar hails from a village terrorized by illithids. After coming to the age of reason, Wymar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Wymar Dryden, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp. A silver and pearl hairclip (80 gp).


Social Check DCs

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