Roger Dryden, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green tunic with brown highlights, and long blue pants that bunch up around his shoes. He has wavy golden hair. His eyes are a pleasant blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Miller, Roger learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He has dedicated himself to building a better village for his children.
Motivation: Marry his brother to traveling adventurers; and sabotage a competitor
Ideals: Gifted. Bonds: Job, In love, Adventurer, Family. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp.
Roland England, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His silver hair is styled in orderly dreadlocks. His eyes are amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Spice Merchant business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: Expand his business; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Justice. Flaws: Ugly. Bonds: Religious, Job, Rich. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Deep blue spinel (400 gp). 1 Banded mail. 1 Breastplate.
Gunter Hallewell, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He wears his chestnut hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.
History: Gunter hails from a village terrorized by dire rats. Gunter was born on a far western island where he grew up under the tutelage of his father, an expert Ploughman. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
Possessions: Just what you see.
Thomas Weston, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. With bright chestnut hair and a scraggly beard. His eyes are green and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands.
Ideals: Disciplined, Impeccable. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Everard Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is auburn and curly. His thin eyebrows rest above his beady blue eyes.
Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: In love, Rich. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp.
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