Hugh Harlan, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears grey painted combat armor at almost all times. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are hazel.
Personality: He is extraordinarily eccentric. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Banker mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic. Flaws: Insane, Hedonist, Disease. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Red-brown spinel (100 gp).
Adelard Washington, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, constantly wearing a yellow suit, violet shirt, and brown tie. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Fortune-teller. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Attractive, Job, Rich, Nature. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp.
Rolf Huckabee, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears silk and lounges about seductively, and his gloved hand is found clutching a warhammer. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes peer out from beneath his Stetson grey hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the north. His childhood dream was to be a Ruler, but he was a colossal failure. He has worked as a Butcher like his father before him.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 sp.
Bertram Wesley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a black poncho over his likewise colored trousers and shirt. He has a long silver beard with little hanging trinkets. His skin is flawless and his brown eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Opinionated, Joker. Flaws: Disease, PTSD. Bonds: Attractive. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 600 sp.
Patrick Gyula, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He is physically well-built. His head has been shaved. His eyes are violet and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He became a Spice Merchant soon after.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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