Aldous Shirley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a warhammer on his belt. He has a long red beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Artistic. Bonds: Poor, Attractive. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Bloodstone (60 gp). Tourmaline (140 gp). Banded agate (13 gp). 1 Half-Plate.
Wymar Tattersall, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His long chestnut hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich western family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After months of barely getting by, Wymar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels that his past leaves him morally obligated to help.
Bonds: Guardian, Rich, In love, Criminal record. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp.
Aldous Bradford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. He wears his silver hair up. His eyes are amber.
Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and to reunite with his absent mother
Ideals: Impeccable, Entrepeneur. Bonds: Military, Job, Family. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.
Theobald Beitz, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His red hair is smooth and relatively long. His eyes are likewise hazel.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: He is a Maurezhi in disguise. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Bonds: Attractive, Adventurer, Slave. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Balimaar Beitz, Male Human [Permalink]
Personal [hide]
Description: An older man who typically wears brown cloth garments or leather armor, he is not a threatening figure. He wears a wide-brimmed hat to cover his moderate length auburn hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal painting training, and achieved minor success. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Rich. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp. 1 Darkwood Buckler. 1 Masterwork Light wooden shield. 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!