Randal Westbrook, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears many layers of old clothing at all times. His tied-back hair is blonde. His eyes are brown.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Adventurer. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Minor magic item.
Tim Hadley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears tattered old clothes. He has dyed his greying black hair a little too much giving a sharp black color. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is currently in port desperately looking for someone to get him out; and he is a bit of a kleptomaniac
Ideals: Philantrophist, Optimist, Logical. Flaws: Ugly. Bonds: Slave. Occupation: Ruler
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Everard Bristol, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He has a dull look in his amber eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small plains village. From there he went from mercenary job to mercenary job. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +2
Possessions: 400 gp. Sardonyx (60 gp). 1 Minor magic item.
Ernest Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. His blonde hair is thinning but still full. His eyes are blue and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business
Bonds: Attractive, Job, Family, Rich, Criminal record. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +0
Possessions: 200 gp.
Godfrey Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tight fitting pastel shirt and pants. His blonde hair is slicked back into a classic pompadour. His ears are large.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Persistence, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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