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Advanced [show]


Clerebold York, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair, when down, is lengthy. He has a tattooed face.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Clerebold is combative with any and all who dare try his patience in the slightest.

History: The child of a Fisher, who enjoyed hunting, Clerebold was taken on many hunting expeditions. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Gifted, Justice. Flaws: Ugly. Bonds: Nature. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold York, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anthony Weston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Roofer does. His black hair and beard is wavy and long. His eyes are amber and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: Marry his sister to traveling adventurers.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Anthony Weston, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Balimaar Quinton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, green cloak. He has a very tight haircut. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job; and to be a banker again

Ideals: Gifted. Flaws: Ugly, Shy, Secretive. Bonds: Adventurer, Job. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Balimaar Quinton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Hampton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his morningstar ready. He wears a colorful flower in his black hair. He has several tiny amber earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Joker, Philantrophist. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Kody Hampton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Shane Windsor, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple blue robe with brown stripes complete with hood. He wears a feathered hat to cover his moderate length black hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Shane has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Optimist. Flaws: Ugly, Insomniac, Disease. Bonds: Family. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Shane Windsor, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)15 (+2) 7 (-2)14 (+2)
Skills Arcana +4
Senses Passive Perception 8
Languages Common, Undercommon, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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