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NPC Generator

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Advanced [show]


Trym Ramsay, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a grey cloak and cross-gartered brown stockings. His clothes are grease stained in places. His chestnut hair is kept up in a ponytail inside a top hat. His green eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the south. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Racist, Impulsive. Bonds: Poor, Immigrant. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Trym Ramsay, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Heward Alton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He has brown eyes and a tan hat with a blue feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 7 years old his parents immigrated from the east. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the east, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Fearful. Bonds: Immigrant, Debt, Adventurer. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Heward Alton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized red coat. He has styled his auburn hair well, parting it to the left. He has blue eyes and a red hat with a tan feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: Drogo was born the youngest of three triplets. His martial abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Family. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Barlow, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated, Logical. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Norman Melancon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)10 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 sp.


Social Check DCs


Nicholas Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has red hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Nicholas Blyth, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)9 (-1) 17 (+3)14 (+2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Silk rope.


Social Check DCs

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